Version: Next

Part properties

These command let you get and set some properties of the parts.

You will find these commands in the default Product sub menu and in the desktop menu:

default product menuall_v1.12_skyreal_command_menu_product

Part information#

T_Information

When activated, your controller's laser or your mouse will allow you to view a part's specific information (part number, instance name, metadata...). To use it, simply point your controller's laser at a part which's information you wish to view, and a small window will open in your vision area, displaying the information.

Custom params#

ParameterDescription
Display metadata
Display Hierarchy MetadataShow the metadata of the parents
Scale FactorSize of the window: Small, Normal, Large, Huge
Update Only On ClickBy default update is done on hover
Hide Empty MetadataHide metadata with empty values to improve readability

Set display name#

T_Information

When used, this command will let you write the new name of the selected part.

⚠ If several parts are selected they will get the same display name.

Reset parts position#

T_Reset

When used, this command will reset the position of all selected objects to their original position (ie: the one they were in when you launched the SkyReal simulation).

⚠ If no objects are selected when activating this command, the positions of ALL of the objects in the simulation will be reset.

Compass manipulation#

T_CompassTer

The compass manipulation command lets you move parts from the desktop interface. You can also choose an absolute position, increment the position and more.

See the dedicated page for more details.

Isolate#

T_Isolate_Check

This command isolates the selected parts and focus the view on them. It means that all unselected parts are hidden.

To leave isolation mode you can either re-execute the command (without selection) or click on the exit button in the desktop interface: exit isolated mode

This command is also accessible from the context menu of the product tree in the Hierarchy menu.

Fit product#

T_Fit

Make the camera fill the viewport with a view fitted to the selected objects (ie: zoom in on the selected objects).

Resize#

T_Scale

⚠ This command will only be usable if you have selected one or more objects.

When activated, this command will allow you to resize the selected objects using the controller.