The animations panel contains convenient shortcuts and the list of all the animations available in the scene.
You can find animations from:
- DELMIA: following these steps you can import a process from DELMIA to SkyReal.
- Unreal Engine: as described here, you must create a Level Sequence and register it in the controller.
- SkyReal: using the record command.
Below the common commands you will find the list of all the animations.
|Timeline||It gives you an overview of the animation. You can use it to jump to a precise moment.|
|Is repeted||The animation is played in loop.|
|Is reverted||The animation is played from the end to the beginning.|
|Start offset||Wait some time before the beginning. It can be used to synchronize animations.|
|Trim inside||You can remove idle time inside the animation. You can choose threshold time.|