World panel
In this sub-menu, you can modify several general settings of your simulation.
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Rendering options
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Screen Space Ambient Occlusion (SSAO) is an effect that approximates the attenuation of light due to occlusion. This is generally best used as a subtle effect, in addition to standard global illumination, that darkens corners, crevices, or other features to create a more natural, realistic look.
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Auto exposure (also known as eye adaptation) causes the exposure of the scene to automatically adjust to recreate the effect experienced as human eyes adjust when going from a bright environment into a dark environment or when going from a dark environment to a bright one.
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Anti-aliasing (AA) refers to the smoothing of aliased, or jagged, lines when displayed on a computer monitor. In Skyreal VR, there are several anti-aliasing options you can choose from: FXAA and TXAA.
Light options
- Adapt Global light intensity to your liking
- Adapt Sunlight intensity to your liking
- Activate or deactivate Shadows
Physics options
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Activate or deactivate Physics simulation
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Activate or deactivate Gravity