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Anchor (Beta)

Anchor is an skyreal extension that allows to calibrate the user in his virtual environment according to the real world. To do so, we need a real object that has its 3D representation in the scene that is going to transform in our Scene Anchor.

Adding Anchor to pie menu

Open the Skyreal VR options and select "VR"

all_v1.11_skyreal_command_menu_options


On the left panel, choose "duplicate selected menu"



duplicate Menu Image


Click on add new slice on the center panel and in the tab Command search for "Proto Anchor" as explained in Create Slice

Launch Command in VR

Once in VR, user can launch the command that just added to the pie menu, the bracelet is going to show the two steps process to set up an anchor.

Step 01 - Place VR Markers


Step 01 Anchor


Move your controller to a point in the area of the 3D object that is going to be the anchor and click the trigger button. A green sphere is going to appear as a marker. Move your controller to a second point of the object and place your second -and last- marker.

Step 02 - Match Real World Object


Step 02 Anchor


Remove slighlty enough your headset to see in the real world your object. Simulate the exact same order and position where did you place your markers in VR.A yellow sphere will appear each time you press the trigger button and should be placed in the exact position than the green sphere

Anchor Considerations

Once the second marker is placed the scene and user will be reoriented to match real world distances. Markers should be placed in the same order. Once an anchor is set, navigation is disable and user can just walk normally.To deactivate an anchor, launch the command one more time and it would be automatically disable.