Helpers
Skyreal VR provide a set of blueprint usefull functionality that is or was missing in Unreal editor.
Files
- TestFileExist: Check on disk if a file exists
- TestDirectoryExist: Check on disk if a directory exists
- TestDirectoryExist: Convert a path into a list of string (for example c:/MyPath/Test/MyFile.txt will be converted into the array MyFile.txt
- OpenWindowsPhotoViewer: Opens an image with the defaut windows image application.
- LaunchFileInDefaultExternalApplication: Opens the default application for a given file with custom arguments. It can be usefull to open another executable file during runtime.
- ExploreFolder: Open windows explorer to a given file location.
Other
- ContainsInCmd: Determine if the parameter passed in argument is present in the argument of the program and return (if exist) it value.
- GetActorMeshBox: return the meshes box the the actor not including pivot point.
- GetCameraTransformToFitToProduct: Get the best camera transform to fit a selection on the screen.
- GetSelectionCenterOfMass: Returns the center of mass of a set of actors
JSON
Skyreal VR includes by default the plugin https://github.com/DaClemens/JsonBlueprint Bellow a sample code to create this json:
{
"Even": [ 0, 2, 4 ],
"Odd": [ "one", "three", "five" ],
"Object":
{
"ObjectParam1": true,
"ObjectParam2": true
}
}